

I think idea of using a second instance is probably the easiest for VSTi's. This could be done either by recording the pitch bend, or by using an automation curve.Īs I was using hardware synths at the time, this involved creating a multi-patch with the same sound on each MIDI channel. This way I could apply pitch bend on a specific lane/channel/note. The way I've done this in the past is to use a CAL script to split each note into separate tracks and channels, then move these tracks in to separate lanes (making sure the MIDI channel of the track is set to "None"). Using after touch also would limit you to only bending up, or bending down. Polyphonic after touch is the only note specific event available, but very few synths support this (most only support Channel after touch). Pitch Bend is a channel event, which means it'll affect all notes on that channel. With Hardware synths, you are totally dependant on the capabilities of that synth.Ĭakewalk currently does not support MIDI 2.0 - we'll be working closely with Microsoft when they natively support MIDI 2.0 in Windows. Personally, I find it easier to just use a second instance of a synth on a separate track (if your using VSTi plugins). However, you would need a specific mapping entry for each note you wish to affect. Maybe you could use articulation maps to convert existing Channel aftertouch events to polyphonic aftertouch events. That is because the MIDI polyphonic aftertouch event string contains the actual note number to be affected. Of course, some synths can use other parameters to bend pitch - like polyphonic Aftertouch for instance.įor example, with Cakewalk's Z3TA+ 2, you can map an oscillator's pitch to polyphonic aftertouch so that it bends just once note and leaves the others alone. Again, 100 percent dependant on the synthesiser. If pitch bend was required to bend just one note, the synth would have to have a way to be told (via MIDI commands) which note to bend. The ability to bend just one note is 100 percent dependant on the synthesiser you are using. Maybe the new articulation track can do it? And not aware of any virtual instruments set up that way. I copied the note from my original recording track and pasted it down onto a scrap track I use to keep track of things, and I copied it from there to another spot on the song, the edited version of the original track, where I wanted it to resonate just about a beat longer.

My hardware synth/sequencer has built in option of bending the last note of a chord but cant be done like that in CbB's PRV.
